Thursday, December 23, 2010

Exergaming in the Be Active Your Way Blog!

Be Active Your Way Blog | Exergaming and Physical Activity Check out this excellent blog by Sanna--very well balanced! Great to see exergaming in this particular forum/blog. Great way to get the message out there!

Monday, November 29, 2010

USA Today article on Exergaming!

11-29-10: A good article on how exergames and active video games are being utilized more in schools. A good discussion on how it can be incorporated into the school day, the debate about exergames in PE, and best of all, quotes from exergaming colleagues from our Exergames Unlocked grant--Barbara Chamberlin, Bryan Haddock, and Emily Murphy!

I was especially glad to read a quote from a non-exergaming evangelist say exactly what we've been saying all along when exergaming is criticized:

"Charlene Burgeson, executive director of the National Association for Sport and Physical Education, a group of physical education professionals, says, "We need to meet kids where they are, and if active video games get them moving, then all the better.""

Yeah, Go Ms. Burgeson!!! I'm going to try and track down her e-mail and thank her for this quote. Love it!

Also love the other case studies on how exergaming has helped with tardiness and testing.

You can read the rest of the USA Today article here.

Monday, November 22, 2010

GePalz: next step, online game?

11-22-10: Just in time for the holidays! A gift that will help kids earn more gifts and prizes, and get them moving at the same time! Similar to Webkinz where you buy a product that gives you access to an online world to earn more cool stuff! Check it out here:

GeoPalz website

Now here's the kicker: Can this be tied into an online virtual world type of game? I'm betting we're going to see that very soon, so stay tuned!

Friday, November 19, 2010

Exercise and Alzheimer

11-19-10: Check this out...study on exercise and high-risk alzheimer...more reasons for seniors to keep exercising! What is interesting is the testing they did to measure cognitive function.

What if the exercise was COMBINED with a cognitive function, as in some of our exergaming equipment like the Makoto? Could there be an even bigger impact on protection???

An excellent idea for a study, working with the neuro or geriatric guys....we have all the equipment and resources at LLU so let's get a grant to study this effect!!! I have yet to see it presented at any of the conferences.

http://www.stonehearthnewsletters.com/exercise-link-to-alzheimers-risk-protection-cleveland-clinic-marquette-wayne-state-rosalind-franklin/alzheimers/

Wednesday, November 10, 2010

See Makoto's newest Makoto!

11-9-10: Got a cool treat tonight! No, not Denver's first snowfall of the year (tho that was pretty cool), but got to spend some time with Makoto's Marian and David Shaw and to check out their newest version of the Makoto, shipping out this month. Also got to see the new wall, ready by 2011.

It features a new "brain", a Window's 7 PC and screen. This allows it endless flexibility for programming now, compared to the original version. This also is better set up to allow groups of kids to play various games, making it a great choice for working with groups of kids.

Not only that, there were upgraded design features: flush lights, more lights, and larger towers. It looks really sharp in black!

See an exclusive sneak peak of co-founders Marian and Dave demo it their newest product! Thx to Marian and Dave for picking me up and allowing me to see this newest Makoto. Would love to upgrade our Makoto in the Zone so we can do some research with it. Lot's of possibility! Way to go, Marian and Dave!

Tuesday, November 9, 2010

Newest tool for games for health: Kinect!

11-9-10: The Kinect is here! Last Thur., picked up my Kinect at Gamestop, along with some of the games like Kinect Sports and Dance Central. Also picked up Your Shape as well, to check that out.

Couldn't try it right away because I had to update the OS of my Xbox and after trying it with the USB and a CD of the update, I finally had to lug it upstairs near my Airport/router so I could hook it up to download the update from Xbox Live (didn't want to spend the extra $100 just to get the wifi adapter since I don't plan to do a lot of online gaming at the moment). Fortunately, that worked and soon, my Xbox was ready for Kinect to connect to it.

Got to try it out a bit Friday afternoon, but Sat. night was the "big" test with a bunch of kids at a friend's house. You an see some of the pictures of this session here. Here's the link to theYoutube clip of them trying out the Kinect.

Here are my first impressions:

1. It's big! When I first opened the box, I was struck with how large it was--not bad--just, wow! The connecting cable & power cord are connected, and initially I wondered if it would reach both the Kinect camera and the outlet at the same time, but the design hasn't proved to be a problem, so far.

2. Immersive - It's really NICE not to have to hold anything, and the 3D feature is a whole lot better than the Eye Toy's 2D. You also can't cheat it--if you do a little overhead motion/hit in v-ball, you do a dink shot. If you do a full-on spike motion and time it right, you can do a power spike, which leads me to...

3. Better in the virtual world! I can do things in Kinect that I can't do in real life, like crush my spike in v-ball. It felt awesome and just made me jump higher and swing harder to see how hard I could spike that ball.

4. It's a blast! I've only played a couple of games on it so far (v-ball and soccer), but so far, my initial impressions is that it's a blast! It's the first time (for a home console) that I feel like I'm really IN the game. The only other exergame that is similar to that is the Trazer...and that costs quite a bit more than the Kinect (even if you have to get the Xbox bundled with it).

Is it perfect? Not quite...

1. Updating Xbox: If you have an older Xbox, you have to make sure you have the latest OS. I mentioned my experience for updating that I went through above. When I downloaded the update from Xbox's website, I put it on a flash drive as they instructed, but when I tried to insert my flash drive in the back of the Xbox, it DID NOT FIT because the port is recessed in! I ended up having to use a little "hub" as an extension that would fit into it. Once I did that, I never got the "update" screen the instructions said I should see. So I tried plan B--putting the update on a CD. That too, didn't get my the update screen. You can read above how I ended up hooking it directly to my router. Fortunately, I still had my ethernet cable that came with the Xbox so I lugged it upstairs near my router and then lugged our pre-flat screen CRT 20-inch TV into the hallway to connect it to the Xbox so I could do the update. Once I had that all set up, the update went smoothly and automatically, even without having an account with Xbox live. Too bad they don't just give you a CD with Kinect that would do the update automatically without all this fuss.

2. Navigational challenges. Playing is lifelike; navigating takes a bit more practice (or tech perfection). If you watch my video clip on youtube or FB, you'll see the kids sometimes hunting around for the little white "hand" that you use to make selections, etc. Even then, when you found it, it would sometimes not move the way you wanted to. You have to make sure you keep your body in one place and just move your hand--sometimes, the kids would "walk" there body over which messed up the camera for some reason. This was really the only frustrating part of the whole experience, especially for younger kids. Too bad you didn't have the option of using the xbox controller to make selections or control the white hand with the joystick.

Challenges aside, if and when a lot of Kinect games come out quickly, Wii and Move should be worried because it truly is the most immersive of all the platforms as far as the "human joystick" concept.

I can't wait for more games--wonder if they'll make a "ninja" type of game or other martial arts games--I could really get into that since I really can't do those things in real life! (Shhhhh, don't tell my daughter's friends who all think I really AM a ninja!)

Also, from a games for health perspective, I really hope that we can get developers to make entertaining and immersive games for health that we lifestyle medicine practitioners can recommend to our patients. Not only that, but can also track their exercise, nutrition, and other health behaviors we're trying to change.

And while we're at it, I hope that the xbox can someday connect with electronic medical records (EMRs), especially Microsoft has a whole division on health and lifestyle, and their own personal medical vault or cloud. I would love to be able to recommend a FUN game that helps my patients stay active, and in the background, that game would connect with their EMR or even to me, notifying me when that patient didn't meet their weekly exercise goals (eg. 150 mins/wk of moderate intensity) so that I could intervene right away and help them get back on track instead of waiting to hear about it a month down the road at their monthly follow-up. Given that healthcare is focusing more and more on lifestyle medicine, we will need tools that not only help our patients keep compliant with the prescribed behavior changes, but also EASILY keep track and report to healthcare professionals when a patient is BEGINNING to lapse from their behavior.

Have this cycle between healthcare practitioner, patient, and EMR would greatly increase the practitioner's effectiveness and efficiency, tracking for their EMR, and compliance on the patient's part. All of this should lead to reduce cost, reduced utilization, and improved outcomes (biometrics)....a win-win-win for the patient, healthcare provider, and healthcare system in general.

Finally, I looking forward to trying Kinect with my dad (post-stroke) to see how he does it with it. We got him a PS2 and Eye Toy way back when he first had his stroke, and that worked out very well. So as soon as I get back home from this conference, I will get him playing on it and do a follow-up report on that specific aspect.

I'm hoping to set it up as a demo here at the American Public Health Assoc. annual meeting in Denver, where I lugged my Xbox in my carry-on and checked in the kinect. We'll see if I can find a place to set it up and demo it! Unfortunately, I can't seem to get the RCA jacks in my hotel room TV to work, so I haven't been able to play more of the games after hours--so much for lugging my Xbox here to Denver! LOL!

That's my initial report on the Kinect. Stay tuned for part 2! Overall, a huge 2 thumbs up to Microsoft for the Kinect. This is a huge homerun for bringing exergaming into the homes of the end users.

BTW, I have no financial connections with Microsoft or Xbox, but hey, if they want to send me more Kinect games or Kinects to outfit our XRtainment Zone, I'll be happy to disclose that in future blogs and presentations! ;-)

Speaking of which, Dr. Bryan Haddock just got some Kinects as well and will be doing some kcal expenditure studies on it, so stay tuned for that, too.



Tuesday, October 12, 2010

10-12-10: Read about the Georgia Tech mobile phone game trains players to make healthier diet selections here. That is great that future game developers are working on these kinds of projects. Hopefully, we'll see more of these types of games and apps, and that they'll incorporate physical activity in their game play.

USA Today article on Exergaming!

10-12-10: This article just came out after the recent Obesity conf. down in San Diego. Check it out here.

Some colleagues of mine were featured in this article, like Drs. Barbara Chamberlin, Emily Murphy, and Bryan Haddock.

Dr. James Sallis was also featured, and here's something interesting he said about exergaming and PE:

"But Sallis isn't convinced that these activities should be included in PE classes. "Whenever possible, we want to get the kids outdoors, where they can run around more freely. We actually need to teach kids activities such as basketball, baseball, soccer, volleyball. We need to teach them teamwork."These are the kinds of skills kids need for a lifetime of physical activity, he says. "Doing some kind of exergame may be better than no PE or bad PE, but I don't think it's as good as good PE."

I respect Dr. Sallis's work with the built environment and all, but I disagree with his comments on PE. Teaching kids team sports does NOT teach the kind of skills they need for a lifetime of PA! Learning how to do a lay-up when I was in elem. school (which included a lot of standing around, waiting for my turn to do a lay-up) did NOT teach me life skills for PA. I never played JV or varsity b-ball in highschool or college, and I don't play b-ball now. But we sure spent a whole lot of time learning about these and other sports.

That's why we have the growing movement that PE4Life has started, with the late Phil Lawler. They saw that "traditional" PE was not teaching skills that could be use for PA in life after PE, so they started a movement of change in PE and thankfully, it's spreading.

Teamwork is important, and there are lots of other, more inclusive ways of teaching teamwork besides team sports. Team sports only appeal to those who are are good at it; if you're not good at that particular sport, beware! You are relegated to the bench or worse off, not picked for a team unless you're "force" onto a team. If anything, team sports turned the majority of kids OFF of being part of a team, because of these dynamics, and only appeals to the jocks and jockettes who were good.

Exergames in PE is more inclusive (even handicapped and disabled kids can perform and compete with able-bodied kids), can instill teamwork (we've done teams with the makoto, 3-kick, and they have teams with iDance, etc.), and more importantly, they can be done for LIFE!!! (Seniors are doing exergames when they've stopped playing team sports a long time ago--if they even played them as adults!).

The only point that Dr. Sallis might have over exergames is the "outdoors" point...but I'm sure PE is held indoors when we have smog alerts or it's over 100 degs...or below freezing outside, so even traditional PE can't be done outdoors all the time.

As someone said in the article, a key point to exergames is that it can meet kids where they are at, so for many patients that I see, exergames CAN take the place of traditional sports. Many of these kids won't do team sports for many reasons, but they'll play exergames, especially if we have a similar system of teams and leagues for exergames like we do for b-ball, swimming, etc.

Physiologically, the heart doesn't care if you're running down first base line, or if you're running fast on a Xavix mat. All it knows is that this person is moving their feet fast and needs more oxygen and glucose to power their leg muscles!

Once overweight and obese kids get in shape and lose the excess weight playing exergames, maybe they'll try some of the more traditional activities, sports, or even some other ones that are outside and very physically active--like paintball!!! (that's a form of a non-digital exergame). I don't believe that kids and adults who start off on exergames as their main form of PA will stay on that only. I believe that they will venture out and try other forms of PA....but that is something for future research to prove or disprove!